Test reel for the proposed SotC on the PS2. Even at this stage the game showed great potential. I think Team ICO wanted the game to be multi-player, but I prefer the loneliness the final game portrays. It makes the experience much more personal and grants the feeling of freedom, yet constraint to complete the colossus task at hand.
EXP Podcast #802: Saros and Fatal Frame 2 Remake Debriefs
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*My 1-star review of Carcoda on google maps*
It's time to find out what's truly more horrifying: ghosts or a hundred
blue balls flying at your face! This ...
6 days ago
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