Test reel for the proposed SotC on the PS2. Even at this stage the game showed great potential. I think Team ICO wanted the game to be multi-player, but I prefer the loneliness the final game portrays. It makes the experience much more personal and grants the feeling of freedom, yet constraint to complete the colossus task at hand.
EXP Podcast #799: 2026 Journey Debrief
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*Grab your sunscreen!*We couldn't let March pass us by without doing our
annual Journey debrief! We're well over a decade of debriefs on this game
and i...
2 weeks ago
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