Test reel for the proposed SotC on the PS2. Even at this stage the game showed great potential. I think Team ICO wanted the game to be multi-player, but I prefer the loneliness the final game portrays. It makes the experience much more personal and grants the feeling of freedom, yet constraint to complete the colossus task at hand.
EXP Podcast #763: Secret Level Debrief
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*A mega boy becomes a mega man*What with the hectic holiday season and all
the game of the year madness, we were so busy talking about games that we
did...
2 weeks ago
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