Test reel for the proposed SotC on the PS2. Even at this stage the game showed great potential. I think Team ICO wanted the game to be multi-player, but I prefer the loneliness the final game portrays. It makes the experience much more personal and grants the feeling of freedom, yet constraint to complete the colossus task at hand.
EXP Podcast #792: 2025 Leftovers
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*"Where do I find the bathroom!?"*This week on the show we take one last
look at the games of 2025 that wowed, surprised, and inspired us. While
these gr...
1 week ago
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