Test reel for the proposed SotC on the PS2. Even at this stage the game showed great potential. I think Team ICO wanted the game to be multi-player, but I prefer the loneliness the final game portrays. It makes the experience much more personal and grants the feeling of freedom, yet constraint to complete the colossus task at hand.
EXP Podcast #790: Gamey Awards 2025
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*What living in 2025 feels like*Grab a champagne glass, take your seats,
and get your hands ready for applause it's time, once again, for the annual
Game...
1 week ago
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