Test reel for the proposed SotC on the PS2. Even at this stage the game showed great potential. I think Team ICO wanted the game to be multi-player, but I prefer the loneliness the final game portrays. It makes the experience much more personal and grants the feeling of freedom, yet constraint to complete the colossus task at hand.
EXP Podcast #762: Switch 2 Announce Debrief
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*Introducing the Nintendo Stapler*The Switch 2 announcement is here and it
made a splash, but it's one of those tiny little splashes you see at the
Olym...
2 days ago
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